Prey Guide: Neuromod Skill List

Prey Guide: Neuromod Skill List

Prey is a first person action adventure game where you control Morgan Yu. You have to save yourself and find a way out of the space station Talos 1. Prey is developed by Arkane Studios for PC, PS4 and Xbox One. It released in May 2017. This guide is about Prey Neuromod skill list.

When Morgan finds Neuromod Items, these allow you to learn skills through the memories of others’. You can learn skills in multiple categories like hacking, repairing and combat. Here is the Neuromod Skill list.

Prey Guide: Neuromod Skill List

Scientist Neuromods

Physician 1

  • Cost: 1
  • Prereq: N/A
  • Description: Increase the effectiveness of Medkits by 150%

Physician 2

  • Cost: 3
  • Prereq: Physician 1
  • Description: Increase the effectiveness of Medkits by 300%

Metabolic Boost

  • Cost: 2
  • Prereq: Physician 1
  • Description: Doubles duration and bonus of being Well Fed

Necropsy

  • Cost: 4
  • Prereq: Physician 1
  • Description: Recover valuable orangs from Typhon remains

Hacking 1

  • Cost: 1
  • Prereq: N/A
  • Description: Bypass level 1 security measures on computers and systems

Hacking 2

  • Cost: 4
  • Prereq: Hacking 1
  • Description: Bypass level 2 security measures on computers and systems

Hacking 3

  • Cost: 6
  • Prereq: Hacking 2
  • Description: Bypass level 3 security measures on computers and systems

Hacking 4

  • Cost: 8
  • Prereq: Hacking 3
  • Description: Bypass level 4 security measures on computers and systems

Engineer Neuromods

Leverage 1

  • Cost: 1
  • Prereq: N/A
  • Description: Lift heavy objects with ease and damage enemies

Leverage 2

  • Cost: 4
  • Prereq: Leverage 1
  • Description: Life heavier objects with ease and damage enemies

Leverage 3

  • Cost: 6
  • Prereq: Leverage 2
  • Description: Lift the heaviest objects with ease. Also damage enemies or open unpowered doors.

Repair 1

  • Cost: 1
  • Prereq: N/A
  • Description: Fix broken Grav Shafts, Fabricators, and Recyclers with Spare Parts

Repair 2

  • Cost: 4
  • Prereq: Repair 1
  • Description: Fix broken Turrets, Operators, and Electrical Junctions with Spare Parts

Repair 3

  • Cost: 8
  • Prereq: Repair 2
  • Description: Fortify Turrets with Spare Parts

Suit Modification 1

  • Cost: 2
  • Prereq: Repair 1
  • Description: Upgrade uniform with extra inventory space and 2 more chipsets

Suit Modificaion 2

  • Cost: 4
  • Prereq: Suit Modification 1
  • Description: Upgrade uniform with extra inventory space and 2 more chipsets.

Suit Modification 3

  • Cost: 6
  • Prereq: Suit Modification 2
  • Description: Upgrade uniform with extra inventory space and 2 more chipsets

Dismantle

  • Cost: 3
  • Prereq: Repair 1
  • Description: Break down equipment into Spare Parts and recover them from Operators

Gunsmith 1

  • Cost: 4
  • Prereq: Repair 2
  • Description: Can use Weapon Upgrade Kits to upgrade weapons beyond level 1

Gunsmith 2

  • Cost: 6
  • Prereq: Gunsmith 1
  • Description: Can use Weapon Upgrade Kits to fully upgrade weapons.

Materials Expert

  • Cost: 3
  • Prereq: N/A
  • Description: Increase recycling yield by 20%

Lab Tech 1

  • Cost: 4
  • Prereq: Materials Expert
  • Description: Can use Weapon Upgrade Kits to upgrade non-standard weapons beyond level 1

Lab Tech 2

  • Cost: 6
  • Prereq: Lab Tech 1
  • Description: Can use Weapon Upgrade Kits to fully upgrade non-standard weapons

Impact Calibration 1

  • Cost: 3
  • Prereq: N/A
  • Description: Reduce stamina cost of Wrench attacks by 25%

Impact Calibration 2

  • Cost: 5
  • Prereq: Impact Calibration 1
  • Description: Wrench attacks deal 50% more damage

Pulverize

  • Cost: 6
  • Prereq: Impact Calibration 2
  • Description: Attacking with a Wrench has a 25% chance to deal bonus damage

Security Neuromods

Firearms 1

  • Cost: 4
  • Prereq: N/A
  • Description: Increase damage with security weapons to 120% and crit chance to 6%

Firearms 2

  • Cost: 6
  • Prereq: Firearms 1
  • Description: Increase damage with security weapons to 150% and crit chance to 10%

Conditioning

  • Cost: 1
  • Prereq: N/A
  • Description: Increase health to 115 and stamina to 105. Increases movement speed by 5%

Toughness 1

  • Cost: 3
  • Prereq: Conditioning
  • Description: Increase health to 150 and lifespan by 25 years

Toughness 2

  • Cost: 5
  • Prereq: Toughness 1
  • Description: Increase health to 200 and lifespan by 50 years

Toughness 3

  • Cost: 8
  • Prereq: Toughness 2
  • Description: Increase health to 300 and lifespan by 75 years

Stamina 1

  • Cost: 3
  • Prereq: Conditioning
  • Description: Increase Stamina to 125

Stamina 2

  • Cost: 5
  • Prereq: Stamina 1
  • Description: Increase Stamina to 150

Mobility 1

  • Cost: 3
  • Prereq: Conditioning
  • Description: Increase overall movement speed by 25%

Mobility 2

  • Cost: 6
  • Prereq: Mobility 1
  • Description: Gain ability to sprint faster and jump higher

Combat Focus 1

  • Cost: 2
  • Prereq: N/A
  • Description: Slow down times for 10 seconds while actions cost 50% less stamina

Combat Focus 2

  • Cost: 5
  • Prereq: Combat Focus 1
  • Description: Slow down time further for 12 seconds will actions cost 75% less stamina and damage is increased to 110%

Combat Focus 3

  • Cost: 8
  • Prereq: Combat Focus 2
  • Description: Slow time further for 15 seconds while actions cost no stamina and damage dealt is increased to 125%

Stealth 1

  • Cost: 2
  • Prereq: N/A
  • Description: Enemies take longer to detect you when sneaking or crawling

Stealth 2

  • Cost: 5
  • Prereq: Stealth 1
  • Description: Walk and run without making noise

Stealth 3

  • Cost: 8
  • Prereq: Stealth 2
  • Description: Sprint without making noise

Sneak Attack 1

  • Cost: 4
  • Prereq: Stealth 1
  • Description: Deal 200% damage to enemies while they are unaware of you.

Sneak Attack 2

  • Cost: 6
  • Prereq: Sneak Attack 1
  • Description: Deal 250% damage to enemies while they are unaware of you.

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