Finding Paradise, the sequel to one of the most tear inducing and sad games of all times, To the Moon, has been delayed. Originally planned to release in the summer, announcement by the developer Kan Gao announced earlier this week that the game will now be out towards the end of this year.
“The delay was largely due to a couple of aspects: One is that a lot happened in my personal life in the past year or so, and given how involved I am with the project, there was definitely an effect there. Although some of that might actually have shaped the game for the better in hindsight, as my games kind of evolve with me,” in an email, Gao explains “The other would be that the original projections were based more on To the Moon’s production value, but I’m finding that things with Finding Paradise have been a lot more meticulous. There’s a lot more effort to add to the characters’ liveliness via graphical details and animations, as well as to the world.”
He did accept that the 2014 platformer A Bird Story “wasn’t particularly well received” but it allowed him to help convey ideas more visually and clearly. Gao said “It felt kind of like training with my hands tied; and now that I could transfer what I learned into a full-fledged game akin to To the Moon, I’m trying to bring the best of both worlds to Finding Paradise.”
“It’ll be the players who judge how it shapes up. To me, though, it’s a story that I’ve been wanting to tell for quite a while,” he added. “And as with To the Moon, it’s something that’s quite personal to me, and I hope there will be others out there who would be able to relate to it in their own ways as well.”
The fans as well as the developers really want to have a solid release, and a delay isn’t going to be the end of the world. For more updates, stay tuned.