Bioware promised the players they are working on patches to fix the current residing problems of Mass Effect Andromeda, and it seems like they delivered. The latest patch is aiming towards the glitchy and hilarious facial animations especially during dialogue, includes fix for dead eyeballs and lips sync errors in the game.
The other big improvement is allowing the Autopilot skip which made travelling between planets a pain, it’s a single patch and has a lot of grounds covered – we hope the game is improved enough to lift the launch shame.
What’s coming with Mass Effect Andromeda Patch:
Improved tutorial placement
Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
Added option to skip autopilot sequences in the galaxy map
Improved logic, timing, and continuity for relationships and story arcs
Improved lip-sync and facial acting during conversations, including localized VO
Fixed various collision issues
Fixed bugs where music or VO wouldn’t play or wasn’t correct
Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
Fixes issues related to some saves
Fixed issue where objective sometimes becomes un-intractable for players in multiplayer
Streaming and stability improvements
Mass Effect Andromeda is available for the PC, Xbox One and PS4.