The Technomancer Wiki Guide: All Talents And Unlockables

The Technomancer Guide: All Talents And Unlockables

This new game, The Technomancer, is a science fiction RPG set on the planet Mars during the time of War For Water. The player assumes control of the protagonist namely Zachariah who is a rookie Technomancer from one of the most powerful Corporations on Mars namely Abundance. The character’s skills, abilities and talents have to be upgraded to progress in the latter stages of the game. This All Talents And Unlockables guide will show the various talents available and how to unlock them.

The Technomancer Guide: All Talents And Unlockables

Talents give the character new abilities and increase his health, his ability to carry powerful weapons and more. Points are required to unlock these talents which are gathered as the player progresses in the game. Having a good companion provides a Bonus Talent as well. Here is the talent list.

 

Science Level 1

  • Increase the Chance of Success in Dialog(Science) by 25%
  • Increase Life Regeneration outside of Combat along with companions

Science Level 2

  • Increase the Chance of Success in Dialog(Science) by 25%
  • Lets you heal a companion during combat (Uses Health Injection)

Science Level 3

  • Increase the Chance of Success in Dialog(Science) by 25%
  • Lets you restore 25% of a companion’s life during combat (Uses Health Injection)

Crafting Level 1

  • Increase the Chance of Success in Dialog(Mechanical) by 25%
  • Lets you recycle equipment without a workbench

Crafting Level 2

  • Increase the Chance of Success in Dialog(Mechanical) by 25%
  • Lets you use Advanced Crafting Plans

Crafting Level 3

  • Increase the Chance of Success in Dialog(Crafting) by 25%
  • Lets you use Superior Crafting Plans

Charisma Level 1

  • Increase the Chance of Success in Dialog(Charisma) by 25%
  • Reduces 20% on prices with Merchant

Charisma Level 2

  • Increase the Chance of Success in Dialog(Charisma) by 25%
  • Increases 20% on damage for Companions

Charisma Level 3

  • Increase the Chance of Success in Dialog(Charisma) by 25%
  • Increases 20% on Life for Companions

Stealth Level 1

  • Lets you Steal items while being Stealthy
  • Lets you make Stealth Attacks on Monsters

Stealth Level 2

  • Lets you Sprint items while being Stealthy
  • Stealth attacks are critical and electrocute the Target

Stealth Level 3

  • Stealth attacks on humans no longer use fluid and Instantly knock the target out without making a sound

Traps/Lockpicking Level 1

  • Lets you pick level 1 locks
  • Lets you set traps faster during combat

Traps/Lockpicking Level 2

  • Lets you pick level 2 locks
  • Improves the traps to do more damage

Traps/Lockpicking Level 3

  • Lets you pick level 3 locks
  • Lets you use fewer components when making traps

Exploration Level 1

  • Lets you collect ingredient from dead creatures +10% chance of Loot

Exploration Level 2

  • Searchable items are highlighted with VFX +10% chance of loot

Exploration Level 3

  • +25% components recovered when recycling equipment
  • Increase +10% chance of Loot
  • Lets you craft consumables without a workbench