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Latest Gaming Physics Technology Trademarked By Microsoft – Possible Physics API for DirectX 12

Microsoft acquired Havok back in 2015. The same company which has had a massive role for physics engines throughout the history of modern gaming. Though we’ve seen quite a bit of hints by Microsoft about upcoming physics technology, but it hadn’t been properly revealed of even teased. There is a need for a DirectX 12 […]

Latest Gaming Physics Technology Trademarked By Microsoft – Possible Physics API for DirectX 12 Read Post »