Battlefield 1 Guide: List Of Weapons And Gadgets

Battlefield 1 Guide: List Of Weapons And Gadgets

Battlefield 1 is a World War 1 themed first person shooter video game developed by EA DICE and published by Electronic Arts. The fifteenth installment in the Battlefield game series, this game was released on 21 Oct 2016 and is the first main entry in the series since Battlefield 4. It is currently available for Microsoft Windows, PS4 and Xbox One.

This guide will list out all the weapons and gadgets in each class in the game.

Battlefield 1 List Of Weapons And Gadgets

Assault Class

Primary Weapons

Automatico M1918 Factory

  • Cost: 200
  • Damage: 21
  • Accuracy: 22
  • Hip Fire: 53
  • Control: 18
  • RPM: 900
  • Mag Size: 150

Automatico M1918 Trench

  • Cost: Level 1 Assault/200
  • Damage: 21
  • Accuracy: 22
  • Hip Fire: 80
  • Control: 18
  • RPM: 900
  • Mag Size: 150

Automatico M1918 Storm

  • Cost: Level 2 Assault/200
  • Damage: 21
  • Accuracy: 24
  • Hip Fire: 53
  • Control: 25
  • RPM: 900
  • Mag Size: 150

Model 10-A Factory

  • Cost: Level 1 Assault/200
  • Damage: 89
  • Accuracy: 20
  • Hip Fire: 100
  • Control: 35
  • RPM: 78
  • Mag Size: 24

Model 10-A Hunter

  • Cost: Level 3 Assault/200
  • Damage: 89
  • Accuracy: 25
  • Hip Fire: 100
  • Control: 35
  • RPM: 78
  • Mag Size: 24

Model 10-A Slug

  • Cost: Level 3 Assault/200
  • Damage: 88
  • Accuracy: 33
  • Hip Fire: 67
  • Control:  35
  • RPM: 78
  • Mag Size: 24

MP 18 Trench

  • Cost: 200
  • Damage: 23
  • Accuracy: 25
  • Hip Fire: 80
  • Control: 33
  • RPM: 550
  • Mag Size: 128

MP 18 Experimental

  • Cost: 200
  • Damage: 23
  • Accuracy: 37
  • Hip Fire: 53
  • Control: 33
  • RPM: 550
  • Mag Size: 128

MP 18 Optical

  • Cost: 200
  • Damage: 23
  • Accuracy: 31
  • Hip Fire: 53
  • Control: 33
  • RPM: 550
  • Mag Size: 128

M97 Trench Gun Backbored

  • Cost: 200
  • Damage: 62
  • Accuracy: 20
  • Hip Fire: 100
  • Control: 35
  • RPM: 138
  • Mag Size: 35

M97 Trench Gun Sweeper

  • Cost: 200
  • Damage: 66
  • Accuracy: 20
  • Hip Fire: 100
  • Control: 24
  • RPM: 138
  • Mag Size: 35

12g Automatic Backbored

  • Cost: 200
  • Damage: 43
  • Accuracy: 28
  • Hip Fire: 80
  • Control: 26
  • RPM: 257
  • Mag Size: 40

12g Automatic Extended

  • Cost: 200
  • Damage: 43
  • Accuracy: 28
  • Hip Fire: 80
  • Control: 18
  • RPM: 257
  • Mag Size: 42

12g Automatic Hunter

  • Cost: 200
  • Damage: 43
  • Accuracy: 31
  • Hip Fire: 80
  • Control: 18
  • RPM: 257
  • Mag Size: 40

Hellriegel 1915 Factor

  • Cost: 200
  • Damage: 23
  • Accuracy: 26
  • Hip Fire: 40
  • Control: 38
  • RPM: 650
  • Mag Size: 120

Sidearm Weapon

M1911

  • Cost: 150
  • Damage: 44
  • Accuracy:  25
  • Hip Fire:  67
  • Control:  35
  • RPM:  300
  • Mag Size: 40

1903 Hammerless

  • Cost: 150
  • Damage: 32
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 80
  • RPM: 450
  • Mag Size: 54

Gasser M170

  • Cost: 150
  • Damage: 70
  • Accuracy: 42
  • Hip Fire: 67
  • Control: 13
  • RPM: 180
  • Mag Size: 24

Howdah Pistol

  • Cost: 150
  • Damage: 44
  • Accuracy: 23
  • Hip Fire: 100
  • Control: 11
  • RPM: 257
  • Mag Size: 32

Mle 1903

  • Cost: 150
  • Damage: 38
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 73
  • RPM: 360
  • Mag Size: 56

P08 Pistol

  • Cost: 150
  • Damage: 39
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 53
  • RPM: 300
  • Mag Size: 45

C93

  • Cost: 150
  • Damage: 36
  • Accuracy: 33
  • Hip Fire: 67
  • Control: 62
  • RPM: 360
  • Mag Size: 45

Kolibri

  • Damage: 4
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 100
  • RPM: 450
  • Mag Size: 192

No.3 Revolver

  • Damage: 54
  • Accuracy: 33
  • Hip Fire: 67
  • Control: 20
  • RPM: 150
  • Mag Size: 36

Assault Class Gadgets

  • Dynamite
  • AT Rocket Gun
  • Anti-Tank Grenade
  • Anti-Tank Mine

Assault Class Melee Weapon

Combat Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Club

  • Damage: 60
  • Stability: 60
  • Speed: 60

Shovel

  • Damage: 80
  • Stability: 40
  • Speed: 40

Bedoiun Dagger

  • Damage: 40
  • Stability: 90
  • Speed: 90

Compact Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

US Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Hatchet

  • Damage: 80
  • Stability: 40
  • Speed: 40

Pickaxe

  • Damage: 80
  • Stability: 40
  • Speed: 40

Spiked Club

  • Damage: 60
  • Stability: 60
  • Speed: 60

Trench Mace

  • Damage: 60
  • Stability: 60
  • Speed: 60

Medic Class

Primary Weapons

Cei-Rigotti Factory

  • Damage: 43
  • Accuracy: 48
  • Hip Fire: 32
  • Control: 51
  • RPM: 300
  • Mag Size: 80

Cei-Rigotti Optical

  • Cost: 200
  • Damage: 43
  • Accuracy: 63
  • Hip Fire: 32
  • Control: 51
  • RPM: 300
  • Mag Size: 80

Cei-Rigotti Trench

  • Cost: Level 1 Medic
  • Damage: 43
  • Accuracy: 48
  • Hip Fire: 53
  • Control: 51
  • RPM: 300
  • Mag Size: 80

Selbstlader M1916 Factory

  • Cost: 200
  • Damage: 54
  • Accuracy: 56
  • Hip Fire: 27
  • Control: 36
  • RPM: 225
  • Mag Size: 78

Selbstlader M1916 Marksman

  • Cost: Level 2 Medic
  • Damage: 54
  • Accuracy: 83
  • Hip Fire: 27
  • Control: 36
  • RPM: 225
  • Mag Size: 78

Selbstlader M1916 Factory

  • Cost: Level 10 Medic
  • Damage: 54
  • Accuracy: 67
  • Hip Fire: 27
  • Control: 40
  • RPM: 300
  • Mag Size: 70

Selbstlader M1916 Optical

  • Cost: Level 3 Medic
  • Damage: 54
  • Accuracy: 74
  • Hip Fire: 27
  • Control: 36
  • RPM: 225
  • Mag Size: 78

M1907 SL Sweeper

  • Cost: 200
  • Damage: 37
  • Accuracy: 48
  • Hip Fire: 32
  • Control: 64
  • RPM: 300
  • Mag Size: 84

M1907 SL Factory

  • Cost: 200
  • Damage: 37
  • Accuracy: 48
  • Hip Fire: 32
  • Control: 45
  • RPM: 300
  • Mag Size: 84

M1907 SL Trench

  • Cost: Level 2 Medic
  • Damage: 37
  • Accuracy: 48
  • Hip Fire: 53
  • Control: 45
  • RPM: 300
  • Mag Size: 84

Mondragon Storm

  • Cost: Level 1 Medic
  • Damage: 54
  • Accuracy: 56
  • Hip Fire: 27
  • Control: 60
  • RPM: 257
  • Mag Size: 80

Mondragon Optical

  • Cost: Level 3 Medic
  • Damage: 54
  • Accuracy: 74
  • Hip Fire: 27
  • Control: 36
  • RPM: 257
  • Mag Size: 80

Mondragon Sniper

  • Cost: Level 3 Medic
  • Damage: 54
  • Accuracy: 83
  • Hip Fire: 27
  • Control: 90
  • RPM: 257
  • Mag Size: 80

Autoloading 8 .35 Factory

  • Cost: 200
  • Damage: 45
  • Accuracy: 48
  • Hip Fire: 32
  • Control: 42
  • RPM: 360
  • Mag Size: 70

Autoloading 8 .35 Extended

  • Cost: Level 2 Medic
  • Damage: 35
  • Accuracy: 48
  • Hip Fire: 32
  • Control: 71
  • RPM: 360
  • Mag Size: 80

Medic Class Sidearm

M1911

  • Damage: 45
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 35
  • RPM: 300
  • Mag Size: 40

Auto Revolver

  • Cost: 150
  • Damage: 56
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 20
  • RPM: 225
  • Mag Size: 30

C96

  • Cost: 150
  • Damage: 37
  • Accuracy: 33
  • Hip Fire: 67
  • Control: 53
  • RPM: 300
  • Mag Size: 150

Mle 1903

  • Cost: 150
  • Damage: 38
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 73
  • RPM: 360
  • Mag Size: 56

P08 Pistol

  • Cost: 150
  • Damage: 39
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 53
  • RPM: 300
  • Mag Size: 45

Taschenpistole M1914

  • Cost: 150
  • Damage: 32
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 80
  • RPM: 450
  • Mag Size: 54

C93

  • Cost: Level 10 Support
  • Damage: 36
  • Accuracy: 33
  • Hip Fire: 67
  • Control: 62
  • RPM: 360
  • Mag Size: 45

Kolibri

  • Cost: Level 10 Scout
  • Damage: 4
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 100
  • RPM: 450
  • Mag Size: 192

No.3 Revolver

  • Cost: Level 10 Assault
  • Damage: 54
  • Accuracy: 33
  • Hip Fire: 67
  • Control: 20
  • RPM: 150
  • Mag Size: 36

Medic Class Gadget

  • Bandage Pouch
  • Medical Crate
  • Rifle Grenade Fragmentation
  • Medical Syringe
  • Rifle Grenade Smoke
  • Rifle Grenade HE

Medic Class Melee Weapons

Combat Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Club

  • Damage: 60
  • Stability: 60
  • Speed: 60

Shovel

  • Damage: 80
  • Stability: 40
  • Speed: 40

Bedoiun Dagger

  • Damage: 40
  • Stability: 90
  • Speed: 90

Compact Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

US Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Hatchet

  • Damage: 80
  • Stability: 40
  • Speed: 40

Pickaxe

  • Damage: 80
  • Stability: 40
  • Speed: 40

Spiked Club

  • Damage: 60
  • Stability: 60
  • Speed: 60

Trench Mace

  • Damage: 60
  • Stability: 60
  • Speed: 60

Support Class

Primary Weapons

Lewis Gun Low Weight

  • Damage: 24
  • Accuracy: 35
  • Hip Fire: 32
  • Control: 58
  • RPM: 480
  • Mag Size: 141

Lewis Gun Suppressive

  • Damage: 24
  • Accuracy: 68
  • Hip Fire: 32
  • Control: 73
  • RPM: 480
  • Mag Size: 194

Lewis Gun Optical

  • Cost: Level 3 Support
  • Damage: 24
  • Accuracy: 43
  • Hip Fire: 32
  • Control: 58
  • RPM: 480
  • Mag Size: 141

M1909 Benét-Mercié Storm

  • Cost: 200
  • Damage: 27
  • Accuracy: 43
  • Hip Fire: 32
  • Control: 78
  • RPM: 450
  • Mag Size: 120

M1909 Benét-Mercié Telescopic

  • Cost: Level 1 Support
  • Damage: 27
  • Accuracy: 89
  • Hip Fire: 32
  • Control: 78
  • RPM: 450
  • Mag Size: 120

M1909 Benét-Mercié Optical

  • Cost: Level 3 Support
  • Damage: 27
  • Accuracy: 45
  • Hip Fire: 32
  • Control: 56
  • RPM: 450
  • Mag Size: 120

Madsen MG Trench

  • Cost: Level 2 Support
  • Damage: 27
  • Accuracy: 28
  • Hip Fire: 60
  • Control: 34
  • RPM: 540
  • Mag Size: 124

Madsen MG Low Weight

  • Cost: 200
  • Damage: 27
  • Accuracy: 28
  • Hip Fire: 40
  • Control: 34
  • RPM: 540
  • Mag Size: 124

Madsen MG Storm

  • Cost: Level 1 Support
  • Damage: 27
  • Accuracy: 30
  • Hip Fire: 40
  • Control: 49
  • RPM: 540
  • Mag Size: 124

Madsen MG Trench

  • Cost: Level 2 Support
  • Damage: 27
  • Accuracy: 28
  • Hip Fire: 60
  • Control: 34
  • RPM: 540
  • Mag Size: 124

Bar M1918 Trench

  • Cost: Level 2 Support
  • Damage: 27
  • Accuracy: 30
  • Hip Fire: 60
  • Control: 29
  • RPM: 600
  • Mag Size: 120

Bar M1918 Storm

  • Cost: Level 3 Support
  • Damage: 27
  • Accuracy: 33
  • Hip Fire: 40
  • Control: 42
  • RPM: 600
  • Mag Size: 120

Bar M1918 Telescopic

  • Cost: Level 3 Support
  • Damage: 27
  • Accuracy: 66
  • Hip Fire: 40
  • Control: 58
  • RPM: 600
  • Mag Size: 120

MG15 n.A. Low Weight

  • Cost: Level 1 Support
  • Damage: 27
  • Accuracy: 33
  • Hip Fire: 27
  • Control: 42
  • RPM: 500
  • Mag Size: 200

MG15 n.A. Storm

  • Cost: Level 2 Support
  • Damage: 27
  • Accuracy: 36
  • Hip Fire: 27
  • Control: 61
  • RPM: 500
  • Mag Size: 200

MG15 n.A. Suppressive

  • Cost: Level 3 Support
  • Damage: 27
  • Accuracy: 51
  • Hip Fire: 27
  • Control: 70
  • RPM: 500
  • Mag Size: 400

Huot Automatic Low Weight

  • Cost: Level 10 Support
  • Damage: 24
  • Accuracy: 40
  • Hip Fire: 32
  • Control: 53
  • RPM: 475
  • Mag Size: 130

Sidearm

M1911

  • Cost: 150
  • Damage: 44
  • Accuracy:  25
  • Hip Fire:  67
  • Control:  35
  • RPM:  300
  • Mag Size: 40

Bulldog Revolver

  • Cost: 150
  • Damage: 50
  • Accuracy: 25
  • Hip Fire:  67
  • Control:  20
  • RPM:  257
  • Mag Size: 36

Mle 1903

  • Cost: 150
  • Damage: 38
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 73
  • RPM: 360
  • Mag Size: 8/56

Modello 1915

  • Cost: 150
  • Damage: 32
  • Accuracy: 25
  • Hip Fire:  80
  • Control:  67
  • RPM:  450
  • Mag Size: 54

P08 Pistol

  • Cost: 150
  • Damage: 39
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 53
  • RPM: 300
  • Mag Size: 45

Repetierpistole M1912

  • Cost: 150
  • Damage: 39
  • Accuracy:  25
  • Hip Fire:  67
  • Control:  53
  • RPM:  360
  • Mag Size: 48

C93

  • Cost: Level 10 Support
  • Damage: 36
  • Accuracy: 33
  • Hip Fire: 67
  • Control: 62
  • RPM: 360
  • Mag Size: 45

Kolibri

  • Level 10 Scout
  • Damage: 4
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 100
  • RPM: 450
  • Mag Size: 192

No.3 Revolver

  • Cost: 150
  • Damage: 54
  • Accuracy: 33
  • Hip Fire: 67
  • Control: 20
  • RPM: 150
  • Mag Size: 36

Support Class Gadget

  • Tripwire Bomb – HE
  • Tripwire Bomb – Gas
  • Ammo Crate
  • Tripwire Bomb – Incendiary
  • Ammo Pack

Support Class Melee Weapons

Combat Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Club

  • Damage: 60
  • Stability: 60
  • Speed: 60

Shovel

  • Damage: 80
  • Stability: 40
  • Speed: 40

Bedoiun Dagger

  • Damage: 40
  • Stability: 90
  • Speed: 90

Compact Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

US Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Hatchet

  • Damage: 80
  • Stability: 40
  • Speed: 40

Pickaxe

  • Damage: 80
  • Stability: 40
  • Speed: 40

Spiked Club

  • Damage: 60
  • Stability: 60
  • Speed: 60

Trench Mace

  • Damage: 60
  • Stability: 60
  • Speed: 60

Scout Class

Primary Weapons

SMLE MKIII Sharpshooter

  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 53
  • Mag Size: 30

Gewehr 98 Marksman

  • Cost: Level 3 Scut
  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 50
  • Mag Size: 30

Gewehr 98 Sniper

  • Cost: Level 3 Scout
  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 50
  • Mag Size: 30

Gewehr 98 Infantry

  • Cost: Level 2 Scout
  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 50
  • Mag Size: 30

Gewehr M. 95 Infantry

  • Cost: 200
  • Damage: 75
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 67
  • Mag Size: 30

Gewehr M. 95 Carbine

  • Cost: Level 1 Scout
  • Damage: 75
  • Accuracy: 100
  • Hip Fire: 30
  • Control: 50
  • RPM: 67
  • Mag Size: 30

Gewehr M. 95 Marksman

  • Cost: Level 3 Scout
  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 50
  • Mag Size: 30

Russian 1895 Infantry

  • Cost: Level 3 Scout
  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 56
  • Mag Size: 30

Russian 1895 Trench

  • Cost: Level 1 Scout
  • Damage: 58
  • Accuracy: 100
  • Hip Fire: 30
  • Control: 50
  • RPM: 124
  • Mag Size: 40

Russian 1895 Sniper

  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 56
  • Mag Size: 30

SMLE MKIII Carbine

  • Cost: Level 3 Scout
  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 30
  • Control: 50
  • RPM: 53
  • Mag Size: 30

M1903 Experimental

  • Cost: Level 1 Scout
  • Damage: 23
  • Accuracy: 33
  • Hip Fire: 27
  • Control: 90
  • RPM: 450
  • Mag Size: 123

M1903 Sniper

  • Cost: Level 3 Scout
  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 18
  • Control: 50
  • RPM: 51
  • Mag Size: 30

Martini-Henry Infantry

  • Cost: Level 10 Scout
  • Damage: 100
  • Accuracy: 100
  • Hip Fire: 20
  • Control: 50
  • RPM: 24
  • Mag Size: 30

Scout Class Sidearm

M1911

  • Cost: 150
  • Damage: 44
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 35
  • RPM: 300
  • Mag Size: 40

Bodeo 1889

  • Cost 150
  • Damage 62
  • Accuracy: 37
  • Hip Fire: 67
  • Control: 16
  • RPM: 225
  • Mag Size: 24

Frommer Stop

  • Cost: 150
  • Damage: 32
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 80
  • RPM: 450
  • Mag Size: 56

Mars Automatic

  • Cost:150
  • Damage:57
  • Accuracy: 56
  • Hip Fire: 67
  • Control: 20
  • RPM: 200
  • Mag Size:

Mle 1903

  • Cost: 150
  • Damage: 38
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 73
  • RPM: 360
  • Mag Size: 56

P08 PistolC93

  • Cost: 150
  • Damage: 39
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 53
  • RPM: 300
  • Mag Size: 45

Kolibri

  • Damage: 4
  • Accuracy: 25
  • Hip Fire: 67
  • Control: 100
  • RPM: 450
  • Mag Size: 192

No.3 Revolver

  • Damage: 54
  • Accuracy: 33
  • Hip Fire: 67
  • Control: 20
  • RPM: 150
  • Mag Size: 36

Scout Class Gadget

  • Flare Gun – Spot
  • K Bullets
  • Flare Gun – Flash
  • Spotting Scope

Scout Class Melee Weapon

Combat Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Club

  • Damage: 60
  • Stability: 60
  • Speed: 60

Shovel

  • Damage: 80
  • Stability: 40
  • Speed: 40

Bedoiun Dagger

  • Damage: 40
  • Stability: 90
  • Speed: 90

Compact Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

US Trench Knife

  • Damage: 40
  • Stability: 90
  • Speed: 90

Hatchet

  • Damage: 80
  • Stability: 40
  • Speed: 40

Pickaxe

  • Damage: 80
  • Stability: 40
  • Speed: 40

Spiked Club

  • Damage: 60
  • Stability: 60
  • Speed: 60

Trench Mace

  • Damage: 60
  • Stability: 60
  • Speed: 60

You can find the complete Battlefield 1 guide here.